7. ROBOZONE (32%, issue 14)
Earth in the future – like in all videogames, it seems – is bleak. In Robozone, the whole planet’s been polluted and taken over by the “scavengers”. The rich and lucky […]
A Commodore Format magazine fan site
Earth in the future – like in all videogames, it seems – is bleak. In Robozone, the whole planet’s been polluted and taken over by the “scavengers”. The rich and lucky […]
Earth in the future – like in all videogames, it seems – is bleak. In Robozone, the whole planet’s been polluted and taken over by the “scavengers”. The rich and lucky live on luxury boats in the cleaner parts of the ocean. But back on dry land, those who remain have survived by creating Wolverine. He sort of looks like ED-209 from Robocop, and he goes around cleaning up refuse and stopping others trashing what remains of the earth.
There are a few basic puzzles to solve and end-of-level guardians to defeat. And the main sprite really is great. But the otherwise drab graphics, maddening collision detection and sheer monotony mean most players will switch off long before the final level’s welcome change of pace. CF
CF SAID: “The skeleton of an above-average shoot ’em up has been buried beneath a mountainous pile of unplayable debris.”
WE SAY: It’s difficult to get past the beige, SEUCK style graphics. And if you do, you’ll get bored pretty quickly.